The ideas, stories, audio stories, characters, planets,
realms, maps, world building procedures, artwork, and music are the
intellectual property of Kelly Lee Phipps and his contributors and may not
be reprinted, sold, or marketed in any form without express permission from
Astrofantasy.com. All names, maps, and stories, and books are branded
as Product Identity, including Brazenwood, Thandoria, Krindor, Ryuken, & the
fantasy world-building guide book Cultures & Civilizations.. All maps were made using a licensed copy of Campaign
Cartographer PRO, owned by
www.profantasy.com.
All D20 System material is based on the 3.5 Edition of
Dungeons & Dragons, a trademark of Wizards of the Coast. All Core
Classes, Prestige Classes, Spells, Feats, Skills, and all other game related
specifics including my Cultural Classes are marked as free to the gaming
community according to the Open Game License.
Open Game License
OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc. and
is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights
Reserved.
1. Definitions: (a)"Contributors" means the copyright and/or
trademark owners who have contributed Open Game Content;
(b)"Derivative Material" means copyrighted material including
derivative works and translations (including into other computer
languages), potation, modification, correction, addition, extension,
upgrade, improvement, compilation, abridgment or other form in
which an existing work may be recast, transformed or adapted; (c)
"Distribute" means to reproduce, license, rent, lease, sell,
broadcast, publicly display, transmit or otherwise distribute;
(d)"Open Game Content" means the game mechanic and includes
the methods, procedures, processes and routines
to the extent such content does not embody the Product Identity
and is an enhancement over the prior art and any additional
content clearly identified as Open Game Content by the
Contributor, and means any work covered by this License,
including translations and derivative works under copyright law, but
specifically excludes Product Identity. (e) "Product Identity" means
product and product line names, logos and identifying marks
including trade dress; artifacts; creatures characters;
stories, storylines, plots, thematic elements, dialogue, incidents,
language, artwork, symbols, designs, depictions, likenesses,
formats, poses, concepts, themes and graphic, photographic and
other visual or audio representations; names and descriptions of
characters, spells, enchantments, personalities, teams, personas,
likenesses and special abilities; places, locations, environments,
creatures, equipment, magical or supernatural abilities or effects,
logos, symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the
owner of the Product Identity, and which specifically excludes the
Open Game Content; (f) "Trademark" means the logos, names,
mark, sign, motto, designs that are used by a Contributor to
identify itself or its products or the associated products contributed
to the Open Game License by the Contributor (g) "Use", "Used" or
"Using" means to use, Distribute, copy, edit, format, modify,
translate and otherwise create Derivative Material of Open Game
Content. (h) "You" or "Your" means the licensee in terms of this
agreement.
2. The License: This License applies to any Open Game Content
that contains a notice indicating that the Open Game Content may
only be Used under and in terms of this License. You must affix
such a notice to any Open Game Content that you Use. No terms
may be added to or subtracted from this License except as
described by the License itself. No other terms or conditions may
be applied to any Open Game Content distributed using this
License.
3.Offer and Acceptance: By Using the Open Game Content You
indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use
this License, the Contributors grant You a perpetual, worldwide,
royalty-f ree, non-exclusive license with the exact terms of this
License to Use, the Open Game Content.
5.Representation of Authority to Contribute: If You are contributing
original material as Open Game Content, You represent that Your
Contributions are Your original creation and/or You have sufficient
rights to grant the rights conveyed by this License.
6.Notice of License Copyright: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text of the
COPYRIGHT NOTICE of any Open Game Content You are
copying, modifying or distributing, and You must add the title, the
copyright date, and the copyright holder's name to the
COPYRIGHT NOTICE of any original Open Game Content you
Distribute.
7. Use of Product Identity: You agree not to Use any Pr oduct
Identity, including as an indication as to compatibility, except as
expressly licensed in another, independent Agreement with the
owner of each element of that Product Identity. You agree not to
indicate compatibility or co-adaptability with any Trademark or
Registered Trademark in conjunction with a work containing Open
Game Content except as expressly licensed in another,
independent Agreement with the owner of such Trademark or
Registered Trademark. The use of any Product Identity in Open
Game Content does not constitute a challenge to the ownership of
that Product Identity. The owner of any Product Identity used in
Open Game Content shall retain all rights, title and interest in
and to that Product Identity.
8. Identification: If you distribute Open Game Content You must
clearly indicate which portions of the work that you are distributing
are Open Game Content.
9. Updating the License: Wizards or its designated Agents may
publish updated versions of this License. You may use any
authorized version of this License to copy, modify and distribute
any Open Game Content originally distributed under any version of
this License.
10 Copy of this License: You MUST include a copy of this License
with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise
the Open Game Content using the name of any Contributor unless
You have written permission from the Contributor to do so.
12 Inability to Comply: If it is impossible for You to comply with any
of the terms of this License with respect to some or all of the Open
Game Content due to statute, judicial order, or governmental
regulation then You may not Use any Open Game Material so
affected.
13 Termination: This License will terminate automatically if You fail
to comply with all terms herein and fail to cure such breach within
30 days of becoming aware of the breach. All sublicenses shall
survive the termination of this License.
14 Reformation: If any provision of this License is held to be
un-enforceable, such provision shall be reformed only to the extent
necessary to make it enforceable.
15 COPYRIGHT NOTICE
Open Game License v 1.0 Copyright 2000, Wizards of the Coast,
Inc.